Mercurius, Dark Commander of Ice
Mercurius, Dark Commander of Ice J-Ruler 1000 / 1000 WPR2017-003_back
Illustrated by 長崎祐子
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Mercurius, Dark Commander of Ice
J-Ruler — Dark Commander
Mana 5 (This card enters your field with five mana counters on it.)
As this card enters your field, you may remove a card named "Astaroth, Great Duke of Hell" in your hand from the game. If you do, this card enters your field with five mana counters on it.
This card gains Flying as long as a card named "Astaroth, Great Duke of Hell" is in your removed area and was removed by this card.
Remove a mana counter from this card: Produce {U}. Spend this will only to play Ancient Magic cards.
ATK 1000 DEF 1000
"Do you honestly think those weaklings stand a chance against me?"
Mercurius, Wizard of the Water Star
Ruler — Seven Luminaries Mage
Judgment {U}{U}{1}
Energize {U} (As the game starts, if you are not the player going first, you get a will coin with "Banish this coin: Produce {U}.")
Mana 2 (As the game starts, put two mana counters on this card.)
Remove a mana counter from this card: Produce {U}. Spend this will only to play Ancient Magic cards.