Mercurius, Dark Commander of Ice
Image not available Mercurius, Dark Commander of Ice J-Ruler 1000 / 1000 MP02-089_back
Image not available Mercurius, Wizard of the Water Star Ruler MP02-089
Illustrated by Yuko Nagasaki
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Mercurius, Dark Commander of Ice
J-Ruler — Dark Commander

Remove a mana counter from this card: Produce {U}. Spend this will only to play Ancient Magic cards.

Mana 5 (This card enters your field with five mana counters on it.)

As this card enters your field, you may remove a card named "Astaroth, Great Duke of Hell" in your hand from the game. If you do, this card enters your field with five mana counters on it.

This card gains Flying as long as a card named "Astaroth, Great Duke of Hell" is in your removed area and was removed by this card.

ATK 1000 DEF 1000
"Do you honestly think those weaklings stand a chance against me?"
Mercurius, Wizard of the Water Star
Ruler — Seven Luminaries Mage

Judgment {U}{U}{1}

Energize {U} (As the game starts, if you are not the player going first, you get a will coin with "Banish this coin: Produce {U}.")

Mana 2 (As the game starts, put two mana counters on this card.)

Remove a mana counter from this card: Produce {U}. Spend this will only to play Ancient Magic cards.

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