Enter ⇒ Put a [+100/+100] counter on each Machine resonator you control.
Remove three [+100/+100] counters from a resonator you control: Destroy target resonator.
Remove a total of ten [+100/+100] counters from any number of resonators you control: J/resonators your opponent controls lose all abilities until end of turn. Destroy all resonators your opponent controls.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
Comments (0)
No comments yet.