Oath "Witchcraft" (At the beginning of your next main phase ⇒ You may play a card with Oath "Witchcraft" from your removed area paying
or
rather than paying its cost. Cancel each automatic ability you control.)
You gain X00 life plus an additional X00 life, and up to two target J/resonators gain [-X00/0] until end of the next turn, where X is the number of times you already played a card with Oath "Witchcraft" this game plus one. If you would gain 2000 life this way, you win the game instead. Remove this card from the game as it resolves.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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