Choose an Automaton J/resonator you control. The chosen J/resonator loses Eternal until end of turn, then destroy it. If a J/resonator was destroyed this way, this card deals X damage to each J/resonator your opponent controls, and if this card was awakened, target J/resonator you control gains [+X/0] until end of turn, where X is the ATK of the chosen J/resonator.
Awakening ![]()
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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