As the game starts, banish all will coin tokens and expel your magic stone deck.
If any ability or effect your opponent controls would make you pay any amount of will, you pay
instead.
: Apply the following effects based on the number of non-magic stone entities that entered the field under your opponent's control this turn;
- 1 or more - Return up to one target AAA resonator you control to its owner's hand.
- 2 or more - Up to one target resonator your opponent controls becomes a magic stone until the next end of your turn. It is no longer a resonator. If it would move to a magic stone deck, it doesn't move instead. It gains "
: Produce
." and loses all other abilities as long as it is a magic stone.
- 3 or more - Destroy target magic stone with printed type resonator.
[Judgement] Discard a card named "Therionmorphing"
This card gains and cannot lose Swiftness and Imperishable.
Enter ⇒ Choose one;
- Return target AAA resonator you control to its owner's hand.
- Up to one target resonator your opponent controls becomes a magic stone until the next end of your turn. It is no longer a resonator. If it would move to a magic stone deck, it doesn't move instead. It gains "
: Produce
." and loses all other abilities as long as it is a magic stone.
- Destroy target magic stone with printed type resonator.
At the beginning of the end phase ⇒ Put this card into your ruler area as a ruler.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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