Lenneth, the Priestess of Vell-Savaria
Lenneth, the Priestess of Vell-Savaria Ruler RCS-081
Illustrated by SIE NANAHARA
Buy on TCGPlayer ↗ Random Card →
Lenneth, the Priestess of Vell-Savaria
Ruler — Priest
Stranger 10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)
Judgment {W}{W}{R}
Energize {W}{R}
Whenever a light regalia enters the field under your control ⇒ Choose one, if the regalia is "Caduceus", choose up to two instead - Choose a card from your Stranger deck at random and put it into your hand; or remove the top card of your deck from the game. Then draw a card; or remove target resonator with total cost 1 or less from the game; or you may pay {0} to do judgment until end of turn.
Arriving in Vell-Savaria with a lost memory, she then became a container for the memories of this world.
Lenneth, the Priestess of Vell-Savaria [J-Ruler]
J-Ruler — Twelve Protective Deities, Priest
Enter ⇒ Remove target non-J-Ruler, non-magic stone entity from the game.
God's Art "Power of Magna" {W}{R}: Choose a card from your Stranger deck at random and put it into your hand. Then you may put a (Stranger) from your hand into the field.
ATK 1100 DEF 1400