Musketeer J/resonators you control gain Belligerence and Barrier.
Enter ⇒ You may search your deck for a wind Musketeer and/or for a fire Priest, reveal them, and put them into your hand. If you do, shuffle your deck.
:Put up to three target Musketeer resonators with different names from your graveyard into your hand. If you control a J/ruler named "Puss in Boots" or "D'Artagnan, the Bayoneteer," you may put them into the field instead. At the next end of turn ⇒ This card's controller banishes it. Play this ability only during main timing.
Rest any number of Musketeer J/resonators: Target Musketeer J/resonator gains [+X/+X] until will clearance, where X is the total ATK of Musketeer J/resonators rested this way. Play this ability only once per turn.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
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name is the primary key and isn't editable here.
Save replaces both atomically.
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