This card gains Swiftness and Eternal as long as you control three or more J/resonators. (This card can attack and you can play its
abilities already during the same turn it enters the field. And it cannot be destroyed.)
If this card would deal damage to a J/resonator, put a [-100/-100] counter on that J/resonator for each 100 damage instead.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Comments (0)
No comments yet.