Imperishable
Enter ⇒ Put the top card of your magic stone deck into the field rested. Then move all guidance counters from this card to other entities you control.
At the end of your turn ⇒ Put a guidance counter on target entity you control.
Judgment
. Play this ability only if there are four or more guidance counters on this card.
At the beginning of your main phase ⇒ Choose one;
- Put a guidance counter on this card.
- Put a guidance counter on target entity you control.
Whenever one or more guidance counters are put on this card ⇒
- Guidance (1): Produce
.
- Guidance (2): Draw a card.
- Guidance (3): Put a Hero from your hand into the field.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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