Blood Trail (If J/resonators attacked two times this turn, this card gains Swiftness as it enters the field until end of turn, and enters the field with two [+100/+100] counters on it.)
Bloodlust
Enter or whenever you play a resonator spell ⇒ This card deals 100 damage to each other player. Put a [+100/+100] counter on this card.
At end of turn ⇒ This card deals X00 damage to each player and to itself, where X is the number of strength counters on J/rulers you control.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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