Rise (Whenever this card attacks ⇒ Foresee 1. Reveal the top card of your deck. If it is a light card, a darkness card, or if it has Rise, put two [+100/+100] counters on this card.) Barrier
If a spell or ability would make another player pay or lose life, they pay or lose that much life plus an additional 100 life instead.
Enter ⇒ You may remove a detention or merit counter from a J/ruler you control. If you do, destroy target addition or resonator.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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