Flying Precision
Remove a (Stranger) resonator in your graveyard from the game: This card gains Eternal until end of turn.
Whenever a resonator dealt damage by this card this turn is put into a graveyard ⇒ Put it into the field under your control. It gains darkness in addition to its other attributes and Vampire in addition to its other races.
Enter ⇒ You may pay any amount of life. This card deals that much damage to target resonator your opponent controls.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
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name is the primary key and isn't editable here.
Save replaces both atomically.
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