Judgment 
. Play this ability only if there are four or more guidance counters on this card.
At the beginning of your main phase
⇒ Choose one;
- Put a guidance counter on this card.
- Put a guidance counter on target entity you control.
Whenever one or more guidance counters are put on this card
⇒-
Guidance (1): Produce

.
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Guidance (2): Draw a card.
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Guidance (3): Put a Hero from your hand into the field.
The sword flew by its own will, crossing dimensions, until it pierced the ground in the Demonic World, becoming a beacon for the heroes.