Enter ⇒ Target non-Human J/resonator loses all abilities until end of turn. At the beginning of the end phase ⇒ Destroy it.
: Draw a card. Play this ability only if you have exactly five cards in your hand.
Judgment ![]()
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. You pay
rather than pay this cost if your opponent controls a Vampire resonator, an Immortal resonator or a Werewolf resonator.
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Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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