Flying
This card gains Swiftness as long as there are three or more resonators in your graveyard.
Whenever this card attacks ⇒ If it has Famine, put target resonator with total cost 1 or less from your graveyard into the field.
Whenever another J/resonator enters the field under your control ⇒ Put two [+100/+100] counters on it.
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