Players cannot move cards from their removed area to another zone as a cost.
Stolen Magic Witch or Wizard entities without Stolen Magic and without "Helen" in their name lose all abilities in all zones.
: Exploration 2. Stack the bottom card of your deck face down below this card, then shuffle your deck. Play this ability only once per turn.
God's Art "Your Witchcraft is Mine!"
: Target a ruler. If the chosen target is a Witch ruler or Wizard ruler, put an astral counter on it. It is now referred to as a ruler with astral condition. At end of turn ⇒ If there are six cards stacked below this card, recover it and perform its judgment process.
Judgment ![]()
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Players cannot move cards from their removed area to another zone as a cost.
You may play cards from your removed area that were removed by an Exploration effect you performed.
This card gains the Trinity abilities of Witch resonators with Trinity you own revealed outside the game.
Cards in your removed area gain all attributes while paying the activation cost of activate abilities of this card.
Enter ⇒ Make all other Witch J-rulers or Wizard J-rulers astral.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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