Fate ''Umr at-Tawil''
Mythic
At end of turn ⇒ If your opponent discarded a card this turn and you control a ruler with ''Umr at-Tawil'' or "Vengeful Soul" in its name, put this card from your hand or graveyard into the field.
Closing the Lock
or
: Target player gains "Whenever you recover an entity ⇒ You lose 100 life." until end of turn. Produce ![]()
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. Spend this will only to play a judgment process with
in its cost. Play only one Closing the Lock ability per turn.
Inheritance
: Put two limit counters on target ruler or J/resonator.
You may pay
rather than pay the will activation cost of activate abilities of Priest cards you control or cards you control with "Silver Key" in their name.
Cthulhu J/resonators you control with Limit gain +500/+500.
At the beginning of your turn ⇒ Put a card named "The Gate of the Silver Key" from your hand or graveyard into the field.
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