Swiftness
God's Art "Real Power of Friendship" ![]()
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: Double ATK and DEF of J/resonators you control until end of turn.
Stranger 10 (You may begin the game with a Stranger deck of exactly ten (Stranger) resonators. You may not have more than two copies of any card in your Stranger deck.)
Judgment ![]()
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Energize ![]()
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Whenever a wind regalia enters the field under your control ⇒ Choose one, if the regalia is "Claw of the Sacred Beast", choose up to two instead - Put a random card from your Stranger deck into your hand; or put a [600/600] wind Beast resonator token into the field; or put two friendship counters on this card; or you may pay
to do judgment until end of turn.
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name is the primary key and isn't editable here.
Save replaces both atomically.
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