Divinity (3)
Pierce Imperishable
Vileborn (5)
Spells or abilities you don't control cannot remove counters from this card.
At the beginning of your main phase ⇒ Remove two dose counters from this card. If you do, perform one of the following effects. Otherwise, you lose the game;
- Each other player loses 1000 life. You gain 500 life.
- Put up to two Beast resonator cards from your graveyard into the field.
- Search your deck for two cards and put them into your graveyard, then shuffle your deck.
Divinity (1)
As the game starts, put eight dose counters on this card.
At the end of your turn ⇒ Remove a dose counter from this card. If you do, you may perform one of the following effects that you did not already perform in this game;
- Each other player banishes two additions.
- Each other player banishes a resonator and discards a card.
- Draw two cards, then lose 100 life for each dose counter on this card.
Judgment ![]()
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. Play this judgment process only if you control a card with "Pact" in its name in your extension rule area.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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