Divinity (3)
Bloodlust Imperishable Aegis
Remove X blood counters from this card: Choose one based on the value of X. X can only be 2, 3, or 6;
- 2 - Put two [+100/+100] counters on this card.
- 3 - Destroy target J/resonator with total cost 3 or less.
- 6 - Put target resonator card from a graveyard into the field under your control, then it becomes a Zombie until end of game.
At end of turn ⇒ If you played an activate ability of this card this turn, you may put this card into your ruler area with its ruler side face up.
Divinity (1)
Calling a magic stone does not cause this card to rest.
At end of turn ⇒ Put a blood counter on this card. If you are the turn player, you may remove six blood counters from this card. If you do, destroy up to one target damaged resonator.
or
: This card deals 100 damage to target resonator. Put a blood counter on this card. You lose 100 life.
Judgment ![]()
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. Play this judgment process only if you control a card with "Pact" in its name in your extension rule area.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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