Solarisation (3)
Enter ⇒ Reveal the top three cards of your deck. You may put a watercard from among them into your hand. Remove the rest from the game.
When this card leaves the field ⇒ You may target a non-magic stone water card in your removed area. At the end of this turn ⇒ Put the chosen target from your removed area into your hand.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
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