Divinity (3)
Bloodlust Precision Flying
Enter ⇒ Remove all elite counters from this card. If you removed four or less counters this way, perform the following effects based on the number of elite counters removed this way;
- 1 - Discard your hand, then draw four card. This card deals 200 damage to each other player for each non-chant card in your graveyard.
- 4 - You gain "You may play cards from your graveyard." and "If a card would be put into your graveyard from anywhere, expel it instead." until end of game.
Divinity (1)
As the game starts, put nine elite counters on this card.
This card gains the following text based on the number of elite counters on it;
- 1 - At the beginning of your turn ⇒ Remove an elite counter from this card.
- 3 - At the beginning of your draw phase ⇒ Foresee 1.
- 5 - Resonators you control gain [+200/0] and Aegis.
- 7 - ![]()
, discard a card: Gain control of target resonator with total cost 2.
Judgment ![]()
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. Play this judgment process only if you control a card with "Pact" in its name in your extension rule area.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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