Divinity (3)
Flying Terrifying Drain
Enter ⇒ If there is a combined number of ten or more detention counters and merit counters on this card, perform from among the following effects those that share a name with the highest number of counters on this card;
- Detention - Each player expels the top X cards of their deck and all cards in their graveyard, where X is the number of cards in their deck minus two.
- Merit - You gain "Each other player can only play one spell per turn." until end of game. Destroy all non-magic stone entities you don't control.
Divinity (1)
You may play dual-attribute light/darkness Student cards from your hand by paying
or from your graveyard by paying ![]()
rather than paying their cost.
At end of turn ⇒ If the turn player played exactly one spell this turn, put a merit counter on this card. Otherwise, put a detention counter on this card.
Judgment ![]()
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. Play this judgment process only if you control a card with "Pact" in its name in your extension rule area.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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