Precision
Prevent all damage that would be dealt to this card while it is battling.
J/resonators your opponent controls lose and cannot gain Flying, First Strike, Swiftness, Precision, and Imperishable.
Judgment ![]()
![]()
Energize ![]()
: Target resonator gains [+100/+100] until end of turn.
: Target J/resonator loses Flying, First Strike, Swiftness, Precision and Imperishable until end of turn.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
Comments (0)
No comments yet.