+2 Draw a card, then reveal a card with total cost 3 or less from your hand. If you do, play it without paying its cost.
-8 Target player draws seven cards, and reveals their hand. Put all resonator cards from among them into the field under your control. That player discards seven cards.
You can play an additional willpower ability of wardens you control each turn as though none of its willpower abilities have been played this turn.
+1 Choose up to two J/resonators. Rest the chosen J/resonators. Entities rested this way don't recover during their controller's next recovery phase.
-1 Wardens you control gain "Whenever you play a willpower ability ⇒ Each other player loses 200 life." until end of game.
Judgment
or
. Play this judgment process only if this card has six willpower counters on it.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
Comments (0)
No comments yet.