Break: Water Break resonators in your field gain [+200/+0] until end of turn.
Target resonator in your field gains [+300/+0] until end of turn. It cannot be blocked by resonators in your opponent's field this turn.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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