Break: Put this card into your hand.
While this card is a summon spell, players cannot chase cards with total cost 4 or less.
Continuous: This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less.
Continuous: At the end of your recovery phase, pay ![]()
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or put this card on the bottom of your main deck.
Continuous: When this card attacks, rest two target resonators in your opponent's field, They cannot recover in their controller's next recovery phase.
Rulings appear on every printing of this card. Use plain text for now; markdown will arrive with the comments rollout. Source URL is optional.
Pre-filled with the current card_data row + outgoing card_links.
name is the primary key and isn't editable here.
Save replaces both atomically.
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